A Service Design principle to help people get rid of old habits
We’re walking in a park next to a tiny lake with my kid. A sign says something like this:
“Please don’t give bread to the ducks. It’s pretty bad for their health”.
Hmmm, I didn’t know that! Good to know. Sadly there are people out there who continue to give bread to ducks... I feel that some people might think like this:
“I’ve carried this big old bread up to here! So I’m going to give it to the ducks! After all, it can’t be so bad for them!”
After a few hundred meters, we see a container where it’s written something like:
“Please put your old bread here for the rabbits.”
That is smart! Instead of having people give tons and tons of old bread to the rabbits, the staff can manage the quantity. People still get rid of the old bread they wanted to give to the rabbits.
These two different signs made me think.
As a service creator or designer, you can help me perform my bad habit in a less damaging way.
You know I’ll bring old bread, so don’t just put an informative sign, but give me a place to get rid of that old bread. And maybe with time, I’ll stop bringing bread because where is the fun if it’s just putting it in a box.
Alternative titles
I'm not happy yet with the title of this principle, so I'm exploring a few other ones:
- Let me do the bad behaviour in a safe way: the original title I had
- Let me do my bad habit in a less harmful way
- Let me do my bad habit in a smart way
- Build on my bad habits: I feel this one gives a new light to the principle and makes it even more interesting and could help me adapt it in the next iteration
Little side notes
- This is the second draft of this Service Design Principle.
- I was able to reduce the lengths by 36.2% compared to the first version.
- Once adapted, even more, this principle will be part of the book "Service Design Principles 201-300"
- As always feel free to share comments, feedback or personal stories to improve this principle.
Patrick Marcelissen
I have seen this happen also in the Netherlands. Some people do due religious reasons. Or are convinced they do the right thing. So give like a container or other alternative to do the right thing. Again the theory behind this is nudging. At last give the right information instead of this is bad for the ducks. Show the impact of the behavior, why is it bad to do such thing.
Daniele Catalanotto
Daniele Catalanotto
The third draft of this Service Design Principle
Daniele’s notes