A community-inspired Service Design Principle to help you test your ideas even faster.
Thanks to Lynnsey (Skliros) Schneider for the inspiration
You have a brilliant new idea for a service, product, or business! Awesome! If you thought of it, someone else indeed already thought of it and built it in some alternative way. That’s not bad news. It’s fantastic news! That means you can try the value of your idea by testing these existing products or services with the users you want to serve.
You’ll learn what’s valuable and what isn’t. And you learn if the few difference your original idea has could solve a pain that other existing services, products or businesses don’t.
This approach is smart because prototyping, even if done quickly, still takes time. And by testing the services or products of your competitors, you are not testing a rough idea but something that is already looking real as it is real.
Testing existing services is brilliant because you can learn from what others do better than you and didn’t expect. You can also learn what makes your service idea really different for people.
If you are working with people who want you to “just do what company X did”, you also have the opportunity to see how well company X’s solution tests and share that with the team.
So there is no need to wait. You can start your research right away, without having to build a prototype first
This idea gets even more interesting when you think about competition in a larger way.
A competitor doesn’t have to be a direct competitor. So, for example, the competition of a church is not always another church, but it can also be a meditation app like Headspace, which also gives meaning in life and a sense of community.
So let me ask you:
What’s a feature or experience you’d love to include in your service or product but that you didn’t have the time or money to test yet?
Don’t prototype it. Find competitors who have a similar feature or experience and test it with your users to learn if it has real value, how you can improve it and how to make it yours.
Footnotes
Daniele's personal notes
- This is the first draft of this Service Design Principle.
- Once adapted, even more, this principle should be part of the book "Service Design Principles 201-300"
- As always feel free to share comments, feedback or personal stories to improve this principle.
Daniele Catalanotto
The second draft of this Service Design Principle
Footnotes
Daniele’s notes
Daniele Catalanotto
The third draft of this Service Design Principle
Footnotes
Daniele’s notes