Service designers prototype instead of talking

Service designers prototype instead of talking


Service designers will always prefer to create a prototype ✏️ instead of having a long conversation, both with their clients and with the users of a service.


A prototype is a jargon word used to indicate the rough first draft that is just good enough for people to understand the idea.


But why do service designers do that? Prototyping takes a bit more time than just talking, right? Yep. But the problem with just talking and explaining stuff is that you never really know if people have the same image as you 🧠 do in their head. And usually, they don’t.


How many times did it happen that you explained your great new idea to someone and after listening to you, they loved it. But once they saw it live, they didn't like it. This is normal.


When we explain an idea with words, the listener creates a wonderful image in their head of this idea 💭. An image that works perfectly for them. It’s like a dream. But when they see the reality of your idea, they notice that you didn’t really share the same dream.


So, the best way to ensure that you are talking about the same stuff is basically to show it 👁. Or at least show a shitty first version of it. And that’s what a prototype is for.


Obviously, the art of prototyping is the one of spending the least time possible building the prototype ✅. You just want to spend the right amount of time to build something that allows people to understand what your idea is all about so that you can understand what they like and don’t like about it.

Free Course: What is the Service Designer mindset?

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About this course

  • Why I created this course
  • What you’ll learn

1. Service designers focus on a human-centered approach

  • Introduction
  • Service designers believe everyone is a user
  • Service designers are not the experts, others are1
  • Recommended course: 100 Service Design Principles
  • Service designers believe perception is key

2. Service designers love to make shit happen

  • Introduction
  • Service designers prototype instead of talking
  • Service designers love to fail
  • Service designers go from low fidelity to high fidelity

3. Service designers are lazy

  • Introduction
  • Service designers steal and adapt tools from smarter people
  • Service designers look for lazy solutions
  • Service designers repackage older ideas
  • Service designers love simple solutions

4. Service designers don’t think in terms of silos but in journeys

  • Introduction
  • Service designers believe services are like icebergs
  • Service designers think in journeys
  • Service designers aren't focused on just one company

5. Service designers deal with uncertainty

  • Introduction
  • Service designers accept that they are weak
  • Service designers understand the phases of a design project
  • They separate divergent from convergent thinking
  • Recommended Article: The Design Process: What is the Double Diamond?3
  • Service designers know that innovation is a mess
  • Recommended Reading: The Design Squiggle Story
  • Service designers know that change needs many steps
  • Recommended Reading: Understanding the Kubler-Ross Change Curve
  • Service designers make step-by-step decisions2
  • Recommended Video: An Introduction to Assumptions Mapping with David J. Bland1
  • Recommended Video: Introducing the Eisenhower Matrix
  • Recommended Reading: How to Use Dot Voting Effectively1
  • Service designers summarize what they learn
  • Recommended Reading: Affinity Diagramming for Collaboratively Sorting UX Findings and Design Ideas
  • Service designers verify what they have learned from different angles

Going further

  • Bravo 👏
  • Resources to go further1
  • 💌 Your next courses and your personal coupon code
  • Thank you!