How to mix bottom-up and top-down approaches in a co-creative workshop?
How to mix bottom-up and top-down approaches in a co-creative workshop?
Q&A: Workshops and facilitation with Service Design
Preparing a workshop like a service designer
Preparing a workshop like a service designer
Custom workshop Canvases
Custom workshop Canvases
Workshops with a lot of participants
Workshops with a lot of participants
Running and facilitating a workshop like a service designer
Running and facilitating a workshop like a service designer
Creating a workshop report like a service designer
Creating a workshop report like a service designer
Mass participation workshops
Mass participation workshops
Synthesis in Service Design workshops
Synthesis in Service Design workshops
I’m not working with entirely top-down or fully bottom-up companies in most of my workshop facilitation. In fact, most of the time, it’s a mix of both. Here are a few tips on mixing those approaches to get the best of both without creating frustration.
I used the same elements to run a workshop with 130 participants, including 10 decision-makers.
Be clear upfront: I’m very clear in the introduction and invitations to the workshop that this isn’t a democratic project. To ensure that I clearly state what the workshop is and isn’t. And to explain what it is I show which part is a consultation that inspires decision-makers and which part is a decision from the decision-makers
Remind it often: Workshops are co-creative, so once you are deep in them, you can get the wrong feeling that they are democratic. It’s important to remind people often that this isn’t democratic. It’s a consultation.
Bring decision makers: Decision makers should attend the workshop and observe how people generate ideas.
Diverge in bottom-up: Use the crowd’s strength to come up with many different solutions and ensure that the crowd doesn’t make decisions.
Converge with decision-makers: Use the decision-makers to narrow down the possibilities and make them explain their choice.
Share briefings from decision-makers: The crowd can do several rounds of iteration, and between each round, decision-makers can give a new brief to challenge the crowd.